Rhythm Heaven Groove tier list
This Rhythm Heaven tier list ranks the marquee minigames S to B by community consensus, with a plain reason for every placement. Updated July 2026.
Marquee minigames, S to B
Tap any stage for its full how-to-play and Perfect guide.
Series icons — the stages fans name first and most guides rank at the top.
Fan-favorite challenges with dedicated Perfect-run guides and lasting reputation.
Well-liked recurring stages that show up across the series and reward clean timing.
Why each stage sits where it does
The series flagship — it debuted in 2006 and has appeared in every game since, and it fronted Megamix's key art. Consistently the first stage fans mention.
The DS tutorial stage that taught the flick, and a recurring favorite. Its readable rhythm makes it a beloved Perfect-farming target.
A famous test of independence — two beats at once. Widely cited as one of the series' most memorable brain-benders.
The classic table-tennis stage whose sequel, Rhythm Rally 2, is a go-to Perfect-run case study in the community.
Notorious for flipping you between on-beat and off-beat; players constantly recommend closing your eyes to beat it. High recognition.
A recognizable recurring stage with a satisfying circular pulse — solid, if not top-of-mind like the S tier.
A Rhythm Tengoku original that keeps returning, tied to the Wandering Samurai. Reliable and well-liked.
A charming Tengoku classic; it features as a multiplayer stage in Groove's demo, keeping it relevant.
A fun Fever Endless Game (unlocked at 23 medals). Beloved by score-chasers, a notch below the marquee stages in broad recognition.
Consensus drawn from r/rhythmheaven ranking threads, the Rhythm Heaven Wiki, TheGamer's best-levels feature, and long-running community Perfect-run guides such as The Wired Fish Network. Placements reflect recurring praise across these sources, not a single opinion.